Class and Tiers

Note: Copy pasted from json guide/site. Needs updating/formatting etc.... Maybe separate entry for each class rather than global list?

= Tiers =

Tier 0 - Wisp
Start new game as Wisp by typing in chat "-new".

Note: Secret Class

Tier 1 - Angel/Devil/Human
Once hitting level 30 with wisp, go to the spawn area (fastest way by typing "-suicide". Then walk into "Helper Luchifare" which is the Top Left NPC at the spawn.

Kill either Angel or Devil for their corresponding spirit with a small chance of getting Human spirit as drop. Put the spirit in your inventory and use "Crossroads of Reincarnation" skill as a wisp to become that class of which spirit you had in your inventory.

Note: Hidden Class

Tier 2 - Big pool of choices
If you decided to become either human/devil/angel, then upon hitting level 200 you can change into various classes. To do that you need to kill boss at the "Awakening" portal, which is bottom right from the spawn. Once you kill him, he can drop various classes (he does respawn). Once you pick up the class in your inventory use a skill "Awakening"
 * Nightmare (AGI/INT dps)
 * Slaughter (AGI dps)
 * Revenge (STR dps/tank)
 * Disgust (STR tank)
 * Lust (INT support/summoner)
 * Death (str/int dps/summoner)
 * Blessing (int healer)
 * Thirst (str/agi dps/tank)

Tier 3 - Advancement of T2
To become Tier 3 you need the following. Then you need 3 item drops Once you have your 3 required items. Put them in your inventory and use "-create" command. Then with newly created item "Lucifer's Approval", go to the "Fallen Underground", lvl 500 area, town. And move directly up/north towards the church. Once you enter church, move directly north again to the black circle. This will make your character to Tier 3
 * LvL 1000
 * Base stat (white) at least 10,000
 * Samuel's Blessing, dropped by "Prophet Samuel" in "Sanctuary of Prophet's Rituals"
 * Fallen Angel's Blessing, dropped by "Fallen Angel" in the same area
 * Lucifer's Blessing, dropped by Thousand Faces "Luchifare" in the "Luchifare's Trial area"

Hidden Tier 3 - Alternative path of human/devil/angel
To become hidden tier 3 you need the following:
 * LvL 2000 angel/devil/human
 * Complete Trial

Trial of Alacrity (Schneider/Cloud)
With lvl 2000 human, go kill "Bandit King Marble" in "Middle Earth" (lvl 1 area). This will teleport you to Trial arena, where you will have to hit Marble 100 times before he hits you 100 times.

Trial Of Decay (Sitael)
With LvL 2000 angel, take Azreal spirit at "Place where air of death Hangs" (lvl 700 area) and go to Sitael's summoning circle at "Area restricted by Sitael". This will trigger challenge, where you have to kill "Azrael". You gain more DMG the lower HP you have.

Trial Of Darkness (Sephiroth)
With LvL 2000 devil, take Arthas spirit at "Fallen King Palace" lvl1 area second zone. With Arthas spirit move east after going downstairs into the black area. This will trigger challenge, where you have to kill Schneider.

Tier 4
Global Requirements of becoming T4: Class Specific Requirements:
 * Base stat (white) 250,000
 * Paimon's Grieving Soul (soul)
 * Armor Of Misery (armor)
 * Prideful Leather Glove of Assassination (weapon)
 * Disgust (Use "Giant Explosion" R skill)
 * Revenge (Go to "7th Corps Training Center")
 * Slaughter (Kill 100 enemies)
 * Lust (Hit Abel - Human Race's First Murder Victim (Cain Flag Boss))
 * Death (In LvL 1000 area of "Hell", kill 5 of "Fragment Of Damien", which spawns boss Damien, whom you have to kill personally.
 * Thirst (Use "Blood Explosion" Q skill)
 * Nightmare (Kill 100 enemies)
 * Blessing (Enter church in "Fallen Underground" and walk to "Prophet Samuel"

Hidden Tier 4

 * Sephiroth (Walk into black area once again)
 * Schneider (In "Fallen King Palace" lvl1 area second zone. Go in black area, which is east after going downstairs)
 * Sitael (Go to Azrael Summon Circle in "Lesser Demon Colony". Note: Flag boss must not be activated.

Secret Tier 3.5 & 4 (Wrath/Satan)
To become Wrath T3.5 you need 250k base stat Wisp and go to "Altar of Sin" (Paimon boss fight) area and walk to the Altar of Wrath (top left one).

To Become Satan (T4) you need to obtain Class Weapon then go to "Altar Of Sin" and use your "Authority of the Chosen" F skill.

= Classes =

Wisp
Base Stats: 1 str, 1 agi, 1 int, 300 base hp, 11 - 22 base damage, 2 base armor

Pure Evil [passive]: (str + agi + int) x 0.4 magic damage

Fine Line [passive]: +75% attack speed

Corruption [passive]: +15 physical damage

Purification [passive]: +100 movement speed

Crossroads of Reincarnation [active] [F]: transforms hero when u have either human's, devil's or angel's soul in your inventory

If base stats are 200k or greater and you enter the spawning circle you gain Lucifer's Bloodline

Lucifer's Bloodline [passive]: max attack speed, max movement speed, and 44444 all stats

Devil
Base Stats: str/agi/int same as your Wisp, 1500 hp, 20 armor, 201 - 212 damage

Demonic Howl [active] [Q]: aoe stomp that does str x 30 damage and applies a movement and attack speed slow, if doing trial for Seph will silence cloud, 15 second cd

Dark Clutch [active] [W]: single target stun that does str x 40 and stuns for 1 second, 20 second cd

Demonic Skin [passive]: gives 100 more armor and 3000 hp

Demonic Breath [active] [R]: does 2 waves of breath of fire first dealing str x 20 and second dealing int x 100, 60 second cd

Awakening [active] [F]: awakens your hero if u have one of the hero runes

Angel
Base Stats: str/agi/int same as your Wisp, 1500 hp, 20 armor, 201 - 212 damage

Divine Light [active] [Q]: straight line skill shot that does agi x 25, 15 second cd

Angel's Judgment [active] [W]: single target stun that does agi x 40 and stuns for 5 seconds, 20 second cd

Angel's Hymn [active] [E]: single target heal for int x 4 + 500, 20 second cd

Combat Angel [passive]: gives 100% crit for 2 x damage

Awakening [active] [F]: awakens your hero if u have one of the hero runes

Human
Impulsive Murder [passive]: gives (agi + int) x 1 extra magic damage and 125 more damage

Hatred [passive]: gives 1000 more damage

Enlightenment [passive]: gives attack speed and movement speed not sure what else

Land Slam [active] [R]: aoe stomp that does agi x 40 and int x 130 damage, 60 second cd

Awakening [active] [F]: awakens your hero if u have one of the hero runes

Disgust
lvl 200 angel/devil/human then kill Devil of Awakening Ariser and get -Disgust- and use Awakening [F] with it in your inventory

Base Stats: str/agi/int same as your Tier 1, 15000 hp, 50 armor, 2001 - 2012 damage

Overwhelming Force [Active]:Deals - STRx60 physical damage

Overwhelming Power [Passive]: AoE Cleave for 40% of normal attack damage

Disgust's Limitless Health [passive]: First rank gives 25k hp, second rank gives 60k hp, and final rank gives 130k hp

Nature of Disgust [passive]: gives 7000 hp/s regen

Giant Explosion [active] [R]: aoe around self that slows movement and attack speed then after 1.8 seconds a rocket that does health x 600% physical damage, 120 second cd

Fearless [active] [D]: Taunts target, 15 second cd

lvl 1000 Tier 2 Disgust with at least 10k base stats, combine Lucifer's blessing + Fallen Angel's Blessing + Samael's Blessing to make Lucifer's Approval then walk into the Church (upper part of 3rd town) and walk into the circle in front of Samael

Base Stats: str/agi/int same as your Tier 2 Disgust, 1.1m hp, 200 armor, 10002 - 10012 damage

Nature of Disgust: increases hp regen by 20,000/second.

Taunt D: Block Chance +20%, Block Amount +STRx0.7, when used taunts nearby enemies, 15 second cd

Overwhelming Power gives str x 1 extra damage and cleave nearby enemies for 50k damage

Beezlebub's Wrath: Q: single target stun, hp x 250% damage, 30 second cd

Land Smash: W: targeted aoe, hp x 250% damage, 30 second cd

Former Master of Hell: E: improves regen skill, last 80 seconds, 240 second cd

Giant Explosion: R: aoe centered on self slows then after 1.8 seconds does hp x 600%, 120 second cd

Tier 3 Disgust with at least 250k base stats, while wearing Prideful Leather Glove of Assassination, Armor of Grief, and Paimon's Grieving Soul and use R

Base Stats: str/agi/int same as your Tier 3 Disgust,

Beezlebub's Wrath: Q: single target stun, does hp x 375% + (agi + int) x 37.5, 25 second cd

Land Destruction: W: Deals 375% of Health + AGIx37.5 INTx37.5 physical damage Grants +100% magic defense for 2 seconds 30 second cd

Fearless: D: Taunt nearby enemies, grant 5000 armor for 5 seconds. 15 second CD.

Immense Force: R: Pushes target away, half effective if target has more or equal hp of hero. 25 second CD

Immortal Will: E: 80% Increased Magic Defense, 10 seconds, 70 sec cd.

One who devours hell in one bite: Block Chance +20% Block Amount +STRx0.8 Each attack deals additional: STRx1 AGIx0.5 INTx0.5 physical damage, Health increased by +10M, Health Regeneration increased by 50000 per second, Level 2000 bonus: Magic Defense increased by +50%

Hell Rain: F Each meteor deals STRx30 physical damage Each meteor stuns for 0.5 seconds Initial damage: All Statx200 physical damage Number of Meteors: 20 Area of Effect: 700. 150 Second CD.

Slaughter
lvl 200 angel/devil/human then kill Devil of Awakening Ariser and get -Slaughter- and use Awakening [F] with it in your inventory

Base Stats: str/agi/int same as your Tier 1, 5000 hp, 50 armor, 1201 - 1212 damage

Instinct - Celerity [active] [Q]: self buff that gives max attack speed, lasts 3 seconds, 7 second cd

Instinct - Lethality [active] [W]: self buff that gives 100% chance to crit for 2x damage, lasts 4 seconds, 10 second cd

Instinct - Savage [active] [E]: self buff that gives agi x 2 extra attack damage, lasts 5 seconds, 10 second cd

Instinct - Deception [active] [R]: self buff that gives 100% evasion and 100% magic defense, lasts 1.5 seconds, 30 second cd

Increased Stamina [passive]: gives 100000 extra hp

lvl 1000 Tier 2 Slaughter with at least 10k base stats, combine Lucifer's blessing + Fallen Angel's Blessing + Samael's Blessing to make Lucifer's Approval then walk into the Church (upper part of 3rd town) and walk into the circle in front of Samael

Base Stats: str/agi/int same as your Tier 2 Slaughter,

Instinct - Celerity [Q]Grants Max Attack Speed for 3 Seconds. 7 Second CD.

Eternal Stamina Increases Max HP by 500k.

Instinct - Deception [F] 100% Magical and Physical Evasion. 1.5 second duration, 30 second CD.

Instinct - Savage [E] Atk Damage increased by 2xAgi. 5 second duration, 10 second CD.

Strike of the War Gods [T] Increase's Savage's Damage Bonus by 50%. Deals AGIx100 Physical Damage. Target recieves 8% more physical damage. Lasts 6 Seconds. 15 Second CD.

Instinct - Lethality [W] gives 100% chance for 2 x damage for 4 seconds. 10 second CD.

Tier 3 Slaughter with at least 250k base stats, while wearing Prideful Leather Glove of Assassination, Armor of Grief, and Paimon's Grieving Soul, kill 1000 mobs

Base Stats: str/agi/int same as your Tier 3 Slaughter

Instinct - Celerity [Q] Max Attack Speed for 3 Seconds. 5 Second CD. Instinct - Lethality [W] 100% Chance to do 2.5x damage. Lasts 4 seconds, 10 second cd.

Instinct - Savage [E] Increases Attack Damage by 3xAgi for 5 seconds. 10 second CD.

Instinct - Deception [F] 100% Magical and Physical Evasion. 2 Second duration, 30 second CD.

One who massacres 100 enemies in one breath+3 Million HP, +400k Atk Damage

Strike of the War Gods [T] Damage: Agix125, Strx25, Intx25 physical damage. Target receieves 13% more physical damage. Lasts 6 seconds. 15 Second CD.

Cruel Massacre [F] 50% Chance to deal 2x Damage, increases physical critical chance by 30%, increases physical critical damage by 50% Lasts 4 seconds, 10 second CD.

Nightmare
lvl 200 angel/devil/human then kill Devil of Awakening Ariser and get -Nightmare- and use Awakening [F] with it in your inventory

Base Stats: str/agi/int same as your Tier 1, 3000 hp, 50 armor, 1001 - 1012 damage

Dementia [active] [Q]: makes target have 25% chance to miss and if int is higher then agi deals int x 44 magic damage, lasts 30 seconds, 20 second cd

Shadow Clutch [active] [W]: aoe that deals agi x 22 magic damage (2 times) and if Shadowed Darkness [F] is active deals another int x 66 magic damage, 40 second cd

Halluncination [passive]: gives 20% chance to evade an attack

Overlord's Instincts [passive]: gives 10% chance to crit for 5 x damage and 1% chance of agi x 44 magic damage

Shadowed Darkness [active] [F]: self buff that gives +100% attack speed, max movement speed and (int or agi) x 2 extra magic damage depending on which stat is higher, lasts 60 seconds, 80 second cd

lvl 1000 Tier 2 Nightmare with at least 10k base stats, combine Lucifer's blessing + Fallen Angel's Blessing + Samael's Blessing to make Lucifer's Approval then walk into the Church (upper part of 3rd town) and walk into the circle in front of Samael

Base Stats: str/agi/int same as your Tier 2 Nightmare

Q: makes target have 20% chance to miss and deals int x 44 damage, lasts 30 seconds, 20 second cd

gives 25% evasion

gives 100% attack speed and 50% movement speed

W: aoe around self that does agi x 40 and int x 40, 20 second cd

gives 10% chance to deal (agi + int) x 20

F: self buff that gives 4x agi extra damage and 100% evasion, upon activation does int x 300 in an aoe around self

99% chance of 1.8 x damage and 1% chance of agi x 44 damage

Tier 3 Nightmare with at least 250k base stats, while wearing Prideful Leather Glove of Assassination, Armor of Grief, and Paimon's Grieving Soul, kill 1000 enemies with spells

Base Stats: str/agi/int same as your Tier 3 Nightmare,

Q: makes target have a 25% chance to miss and deals agi x 66 + int x 66 damage, lasts 30 seconds, 20 second cd

gives 30% evasion

gives 100% attack speed and 50% movement speed

W: does an aoe centered around self, does agi x 80 + int x 80 damage, 20 second cd

gives 10% chance to deal agi x 40 + int x 40 damage

gives 99% chance to deal 2.5 x damage and 1% chance to deal agi x 44 + str x 22 + int x 22 damage

F: self buff that gives 92% chance W will reset cd, one that doesnt reset its self will do 250% damage, lasts 10 seconds, 60 second cd

class weapon gives 30% more magic defense, passive proc increased by 10% and imbues 1 darkness, Q: and W: imbues 15 darkness, F: imbues 100 darkness, if total agi > total int consume 3 darkness to give proc 100% chance to proc on attack, F: prevents darkness consumption but seals, Q: and W: for 60 seconds, if total int > total agi, increased darkness gives increasing chance to  proc devastation on Q: or W: cast which does increased damage and resets Q:

Death
lvl 200 angel/devil/human then kill Devil of Awakening Ariser and get -Death- and use Awakening [F] with it in your inventory

Base Stats: str/agi/int same as your Tier 1, 3000 hp, 50 armor, 1001 - 1012 damage

Death's Evil Spirit [active] [Q]: at rank one summons a 10k + int x 10 hp, 250 armor ghost that does int x 2 magic damage, rank two Death's Greater Spirit [active] [Q] summons 2 ghosts that have 20k + int x 10 hp, 350 armor, and deal int x 1.5 magic damage each, last 60 seconds, 30 second cd

Death's Living Spirit [active] [W]: at rank one summons a ghost with 40k + str x 15 hp, 400 armor and 2k + str x 2 physical damage, rank two Death's Eternal Spirit [active] [W] summons a ghost with 80k + str x 15 hp, 500 armor, 5k + str x 2 physical damage, lasts 30 seconds, 30 second cd

Death's Spirit [active] [E]: toggle ability that gives int x 1 extra magic damage no side effects for keeping on

One who Denies Death [passive]: revives u once killed, 4 min cd

Demon Spawn [active] [R] at rank one summons a demon with 40k + str x 10 + int x 10 hp, 500 armor and 4k + str x 2 + int x 1 physical damage, has the skill Demonic Howl [active] [Q] that deals int x 100 in an aoe and also slows attack speed and movement speed and taunts with a 45 second cd, lasts 90 seconds, 180 second cd, rank 2 Demon Spawn[active] [R] summons a demon with 100k + str x 10 + int x 10 hp, 700 armor and 12k + str x 2 + int x 1 physical damage, has 2 skills Demonic Howl [active] [Q] that deals int x 100 in an aoe and also slows attack speed and movement speed and taunts with a 45 second cd, and Demonic Skin [passive] which adds 200 armor, lasts 100 seconds, 180 second cd

lvl 1000 Tier 2 Death with at least 10k base stats, combine Lucifer's blessing + Fallen Angel's Blessing + Samael's Blessing to make Lucifer's Approval then walk into the Church (upper part of 3rd town) and walk into the circle in front of Samael

Base Stats: str/agi/int same as your Tier 2 Death,

God of Death's Evil Spirit [active][Q]: Summons 2 evil spirits with 500 range and high magic resistance. Health is 100k+INTx12, armour is 500 and each attack deals INTx2 magic damage. This ability has a 60 second duration and a 30 second cooldown.

The Grimoire upgrade at 125k int changes the stats to 200k+INTx15 health, 1000 armour and increases the magic resistance. Magic damage stays at INTx2.

Death's Eternal Spirit [active][W]: Summons a living spirit with 300 range, 800k+STRx17 health, 75k+STRx3 physical attack damage and 1400 armour. This ability has a 30 second duration and a 30 second cooldown.

Death's Evil Spirit [active][E]: A toggle ability that gives Death a bonus INTx1 magic damage on each attack.

One Who Denies Death [passive] A reincarnation passive with a 4 minute

Death God's Spirit [active][D]: An aoe ability that deals INTx20 magic damage around your hero once every 1.5seconds for a total of 5 times. This ability has a 60 second cooldown.

Demon Damien [active][R]: Summons a demon with 200 range, 500k+STRx12+INTx12 health, 250k+STRx3+INTx2 physical attack damage and 1750 armour. Demon Damien has an active ability that deals INTx100 damage in a self-centred aoe and taunts nearby enemies with a 45 second cooldown. The summon ability has a 100 second duration and a 120 second cooldown.

Deathly Illusion [active][F]: Summons Evil's Cruelist Being (after a few seconds cast time) with 200 range, 1000k+INTx25 health, 400k+STRx4 physical attack damage, INTx4.5 magic attack damage and 2000 armour. Evil's Cruelist Being has a 60% chance of dealing 3x critical damage on each physical attack, a 15% chance to evade attacks and a self-centred aoe ability that deals INTx150 damage on a 50 second cooldown. The summon ability has a 120 second duration and a 180 second cooldown.

Tier 3 Death with at least 250k base stats, while wearing Prideful Leather Glove of Assassination, Armor of Grief, and Paimon's Grieving Soul. Kill 5 Fragments of damien in the level 1000 area (your hero must deal the final blow, not your summons) and then kill the Damien boss that spawns (your hero or summons can get the kill on this boss).

Base Stats: str/agi/int same as your Tier 3 Death

Absorb Soul [active][D]: Sacrifices the target non-hero friendly unit to restore STRx1.4+INTx1.6 health to Death. Death God [passive]: Healing effects from most sources reduced to 40%. Each of Death's attacks will restore STRx0.04 health to Death. All summons gain 60% increased magic resistance.

Mark of Death [active][Q]: single target debuff that makes enemy take attacking heroes stats x 1 extra damage, lasts 20 seconds, 30 second cd

Souls of the Dead[active][W]: Summons two spirits with 500 range, 500k+INTx15 health, 1000k physical attack damage, INTx2 magic attack damage and a +75% magic defense passive. Each spirit has the ability to sacrifice itself to teleport a friendly target to its location while healing the target for INTx2.2 health. The summon ability has a 30 second duration and a 30 second cooldown.

Skeletal Horrors [active][E]: Summons 3 skeletons randomly from two available types. Skeletal Horrors have 1000k+STRx20 health, deal 4000k+STRx3.5 physical damage and have 6500 armour. These horrors have the ability to cast a 0.75 second stun while dealing STRx250 physical damage to a single target with a 20 second cooldown. Skeletal Mages have 750k+INTx17 health, 3000K physical attack damage, INTx2 magic attack damage and +50% magic resistance. These mages have the ability to cast an aoe buff that maxes the attack speed of friendly units/heroes for 1 second with a 15 second cooldown. The summon ability has a 40 second duration and a 50 second cooldown.

Demon of Decay [active][R]: Consumes 15% of your missing health to summon a demon with 1000k+STRx15+INTx15 health, 10M+STRx3.5 physical attack damage and INTx2 magic attack damage. Has an aoe taunt that deals INTx100 damage on a 45 second cooldown and a 10 second aoe buff that doubles base autoattack damage on a 30 second cooldown. The summon ability has a 60 second duration and a 90 second cooldown.

Ethereal Apparition [active][T]: Consumes 25% of your missing health to summon a banshee with 2000k+STRx35 health, 15M physical attack damage and INTx0.06 pure damage on each attack. Has a chain link ability with a 25 second cooldown that can bounce to any friendly or enemy units in within 400 range of the current linked unit, but can only link each unit once. Friendly units are healed while enemy units take pure damage; the base effect is INTx1 but increases by 10% for each previous unit linked. Has a second ability that disables the banshee and sends out pulses that each deal (STR+INT)x40 damage and stun for 0.4 seconds; the initial pulse consumes 1M health from the banshee while each subsequent pulse consumes 33% more health until the banshee is dead.The summon ability has a 60 second duration and a 90 second cooldown.

Soul Reaper [active][F]: Consumes 25% of your missing health to switch your hero's ability set to the Soul Reaper set. Doing this replaces your summon abilities with new abilities (listed under this ability).

Extract Soul [active][W]: Consumes (4% of current health)+INTx1 health to remove 7% of an enemy's current health. After 5 seconds the enemy is healed for 7% of their new current health (unless they are dead). This ability cannot be used on enemies below 50% health (if attempted it will say the enemy is IMMUNE). If an enemy has the Mark of Death debuff active on them when this is cast, then the mark is consumed and this ability will instead only heal for 3% of their new current health when it ends. This ability has a 10 second cooldown.

Decay Soul [active][E]: Consumes (5% of current health)+INTx2 health to cast a debuff that can stack with itself up to 4 times; each new stack refreshes the duration of the debuff. Reduces the target's attack damage by 4%/7.5%/10.5%/13% and increases the physical and magical damage the target receives by 4%/7.5%/10.5%/13%. This debuff has a 15/12/9/6 second duration (refreshes but with a lower duration each time it is stacked) and a 10 second cooldown.

Soul Reap [active][R]: Consumes (15% of max health)+(15% of current health) to deal STRx100+INTx525 damage to the target. If the target has the Mark of Death debuff active on it then this ability consumes the debuff and deals double damage. Soul Reap deals an additional 5% of the target's current health, and if the target is brought to below 7.5% health after all this damage is dealt then the target is instantly killed. This ability has a 45 second cooldown. Soul Remanifestation [active][T]: Consumes 100% of your max health to stun nearby enemies for 2 seconds and deal STRx900 damage, while resetting all non-summon cooldowns. Your hero revives around 3 seconds after casting this. This ability has a 150 second cooldown.

Soul Harvester [active][F]: Consumes 15% of your current health to switch your hero's ability set to the Soul Harvester set. Doing this switches you back to your original ability set containing your summon abilities.

(outdated) class weapon doubles passive chance and damage and also makes it heal by int x 1, also gives 20% chance on hit to get 1 soul, 5 souls per kill, E gives 10 souls and W gives 5 souls per wave, R is now a single target attack that does int x 1500 and an additional (souls/10)% of targets current hp and if target is below 10% instant kills, 140 second cd

Thirst
lvl 200 angel/devil/human then kill Devil of Awakening Ariser and get -Thirst- and use Awakening [F] with it in your inventory

Base Stats: str/agi/int same as your Tier 1, 5000 hp, 50 armor, 1001 - 1012 damage

Vampire [passive]: gives 3% lifesteal

Blood Explosion [active] [Q]: aoe that slows attack speed and movement speed and does str x 50 magic damage and hurts yourself by str x 2.5 damage, 15 second cd

Bloody Midnight Awakening [active] [W]: self buff that gives +100% attack speed, +50% movement speed and agi x 2 physical damage, lasts 40 seconds, 60 second cd

Blood Absorb [active] [E]: heals self for str x 7 hp, 30 second cd

Neverending Thirst [active] [R]: freezes you and your target for cast time then does agi x 120 damage and heals yourself by str x 10, 120 second cd

lvl 1000 Tier 2 Thirst with at least 10k base stats, combine Lucifer's blessing + Fallen Angel's Blessing + Samael's Blessing to make Lucifer's Approval then walk into the Church (upper part of 3rd town) and walk into the circle in front of Samael Base Stats: str/agi/int same as your Tier 2 Thirst Vampire [Passive]: Gives 3% lifesteal. The grimoire upgrade at 75k strength changes this to 7% lifesteal and gives STRx1 magic damage on each attack. Blood Explosion [active][Q]: Self-centred aoe that slows enemy attack speed and movement speed while dealing STRx50 damage to enemies. Casting this deals STRx2.5 damage to yourself. This ability has a 15 second cd Bloody Midnight Awakening [active][W]: Self-buff that gives +100% attack speed, +50% movement speed and increases physical autoattack damage by AGIx2. This ability has a 40 second duration and a 60 second cooldown. Blood Absorb [active][E]: Active ability that heals self for STRx7 health. This ability has a 30 second cooldown. Thirst [active][D]: A single target ability that briefly stuns an enemy while dealing AGIx10 damage, also heals self for STRx1 health. This ability has a 10 second cooldown Bloody Midnight Madness [active][F]: Self-buff that gives maximum attack speed. If used when Bloody Midnight Awakening (W) is active, this ability will deal AGIx200 damage in a large self-centred aoe. This ability has a 40 second duration and a 180 second cooldown. Neverending Thirst [active][R]: Single target ability that freezes both you and your target for a few seconds, while dealing AGIx120 damage to the enemy and healing you for STRx10 health. This ability has a 120 second cooldown. Tier 3 Thirst with at least 250k base stats, while wearing Prideful Leather Glove of Assassination, Armor of Grief, and Paimon's Grieving Soul, use your Q skill Base Stats: str/agi/int same as your Tier 3 Thirst

One Who Rewrites History With Blood [Passive]: Gives 7% lifesteal. Each attack deals an additional STRx1 + AGIx1 magic damage. Blood Explosion [active][Q]: Self-centred aoe that slows enemy attack speed and movement speed while dealing STRx250+AGIx50+INTx25 damage to enemies. Heals yourself for STRx4 and nearby allies for STRx1. Heartbreak [active][W]: A single target ability that briefly stuns an enemy while dealing STRx125+AGIx250 damage. This ability has a 15 second cooldown Bloody Midnight Awakening [active][E]: Self-buff that gives +100% attack speed, +50% movement speed and increases physical autoattack damage by STRx1+AGIx2. This ability has a 40 second duration and a 60 second cooldown. Bloody Midnight Madness [active][R]:Self-buff that gives maximum attack speed and, if Jinjo Awakening (F) is active, each attack deals an additional AGIx4 magic damage. If used when Bloody Midnight Awakening (W) is active, this ability will deal STRx150+AGIx300+INTx150 magic damage in a large self-centred aoe. This ability has a 44 second duration and an 80 second cooldown. Blood Field [active][D]: An aoe buff that creates an area where each ally's autoattack deals an additional STRx0.1+AGIx0.9+INTx0.1 magic damage and heals the attacker for STRx0.03 health. These effects are based on the attacker's stats, not yours. This ability has a 30 second duration and a 60 second cooldown. Jinjo Awakening [active][F]: A self-buff that gives each attack a 25% chance to critically strike dealing an additional 1.5x damage. Also gives a 10% chance to strike twice, dealing 2x more damage on an attack. Increases the damage dealt and range of Blood Explosion (Q) by 50% and the damage dealt by Heartbreak (W) by 50% while this form is active. This ability lasts for 45 seconds and has a 120 second cooldown Thirst's class weapon increases the duration of Blood Field by 50%, the magic damage bonus for yourself to STRx1+Agix1.5+INTx1 and its heal effect for yourself to STRx0.05. It also allows use of Thirst's Blood (unholy power) mechanic. While Bloody Midnight Awakening is active you have a 33% chance to generate 1 Blood on each attack. While Blood Field is active you have a 15% chance to generate 1 Blood on each attack. Activating Jinjo Awakening gives 50 Blood instantly and while it is active you have a 50% chance to generate 1 Blood on each attack. These chances to generate Blood stack additively. When you have 25 or more Blood, using Heartbreak will consume 25 Blood to instantly reset its cooldown. When you have 40 or more Blood, using Blood Explosion will consume 40 Blood to instantly reset its cooldown.

Blessing
lvl 200 angel/devil/human then kill Devil of Awakening Ariser and get -Blessing- and use Awakening [F] with it in your inventory

Base Stats: str/agi/int same as your Tier 1, 5000 hp, 50 armor, 1001 - 1012 damage

Blessing's Hand [active] [Q]: heals target by int x 5, 20 second cd

Cursed Hand [active] [W]: single target spell that does int x 40 and ministuns, 20 second cd

Magical Power [passive]: gives int x 1 extra magic damage

Divine Blessing [active] [E]: single target buff that gives 10k armor and slows attackers movement speed and attack speed, last 10 seconds, 100 second cd

Time Reverse [active] [D]: single target buff that marks targets current hp and after 5 seconds if they are still alive reverts it, 30 second cd

Bestow Fury [active] [R]: single target buff that gives +50% physical damage and 300 armor, lasts 30 seconds, 15 second cd lvl 1000 Tier 2 Bless with at least 10k base stats, combine Lucifer's blessing + Fallen Angel's Blessing + Samael's Blessing to make Lucifer's Approval then walk into the Church (upper part of 3rd town) and walk into the circle in front of Samael

Base Stats: str/agi/int same as your Tier 2 Bless, 100000 hp, 200 armor, 10002 - 10012 damage

Blessing's Hand [Active] [Q]: single target heal for int x 5, 20 second cd

Cursed Hand [active] [W]: single target spell that does int x 40 and ministuns, 20 second cd

Magical Power [passive]: gives int x 1 extra magic damage

Divine Blessing [active] [E]: single target buff that gives 10k armor and slows attackers movement speed and attack speed, last 10 seconds, 100 second cd

Time Reverse [active] [D]: single target buff that marks targets current hp and after 5 seconds if they are still alive reverts it, 30 second cd, Grimoire - Scroll of Blessings changes this skill to Rejuvenation [active] [T]

Rejuvenation [active] [T]: single target buff that heals target every 0.5 seconds for int x 0.6 for a max heal of int x 6, lasts 12 seconds, 40 second cd

Bestow Heroism [active] [F]: single target buff that gives +100% attack speed and movement speed and (str + agi + int) x 1 extra magic damage, lasts 50 seconds, 180 second cd

Bestow Fury [active] [R]: single target buff that gives 50% base damage and 300 armor, lasts 30 seconds, 15 second cd Tier 3 Bless with at least 250k base stats, while wearing Prideful Leather Glove of Assassination, Armor of Grief, and Paimon's Grieving Soul, enter the church above 3rd town and walk up to Samael Base Stats: Fallen Goddess's Hand [active] [Q]: single target heal that heals for int x 4, 15 second cd Pride Parade [active] [W]: targeted aoe that does 5 waves each doing int x 40 + str x 20 + agi x 20 damage and heals allies for int x 0.1 + 1% max hp, 35 second cd Bestow Fury [active] [E]: single target buff that gives 200% extra base damage and 750 defense, lasts 30 seconds, 12 second cd Bestow Heroism [active] [R]: single target buff that gives +100% attack speed and str x 1 + agi x 1 + int x 1 extra magic damage, lasts 50 seconds, 100 second cd Time Reverse [active] [D]: single target buff that marks targets current hp and after 5 seconds if they are still alive reverts it, 30 second cd Rejuvenation [active] [T]: single target buff that heals target every 0.5 seconds for int x 0.6 for a max heal of int x 6, lasts 12 seconds, 40 second cd Fallen Angel Bestowal [active] [F]: single target buff that gives int x 10 extra health and if target should die within 10 seconds they will get revived with full hp, lasts 40 seconds, 100 second cd class weapon makes W hit 4 more times, Q grants 30% magic defense for 10 seconds and heals by 10% of max hp to target and nearby allies

Lust
lvl 200 angel/devil/human then kill Devil of Awakening Ariser and get -Lust- and use Awakening [F] with it in your inventory

Base Stats: str/agi/int same as your Tier 1, 5000 hp, 50 armor, 1001 - 1012 damage

Seduction [active] [Q]: single target spell that does int x 40 magic damage and slows movement speed and attack speed by 50%, lasts 4 seconds, 25 second cd

Sexual Energy [active] [W]: aoe stun that takes a bit to activate but does int x 40 magic damage initially and another 100k magic damage at end, lasts 1.5 seconds, 30 second cd

Queen of Lust [passive]: gives -100 armor to nearby enemies

Faithful Slave [active] [E]: at rank one summons a pet that has 50k + int x 15 hp, 400 armor and 5k + int x 3 physical damage and 50% chance to deal int x 6 extra magic damage, second rank Aroused Faithful Slave [active] [E] summons a pet that has 200k + int x 15 hp, 500 armor and 10k + int x 3 physical damage and 50% chance to deal int x 6 extra magic damage, lasts until killed, 120 second cd

Punishment [active] [R]: single target buff that cant be used on heroes gives max attack speed, lasts 10 seconds, 100 second cd

lvl 1000 Tier 2 Lust with at least 10k base stats, combine Lucifer's blessing + Fallen Angel's Blessing + Samael's Blessing to make Lucifer's Approval then walk into the Church (upper part of 3rd town) and walk into the circle in front of Samael

Base Stats: str/agi/int same as your Tier 2 Lust,

Q: single target slow for 50% also deals int x 40 damage, last 4 seconds, 25 second cd, book upgrades this skill which now slows for 75%, does int x 60 damage, lasts 5 seconds, 25 second cd

W: aoe stun that takes a bit to activate but does int x 40 damage and another 100k damage, does the damage as soon as cast, lasts 3ish seconds, 30 second cd

gives -20% base armor to nearby enemies

E: summons a pet with 2m hp, 700 armor and 70k damage at rank 1, max rank summons abel with 5m hp, 1500 armor and 800k damage has 50% chance to crit, all ranks have 50% chance to deal int x 8 extra damage lasts forever, 120 second cd

D: can be used on your final pet abel and gives you int x 2 extra damage after used

T: single target stun but u cant do anything during it, does int x 175, lasts 10 seconds, 200 second cd

R: gives a non hero max attack speed, lasts 10 seconds, 100 second cd

Tier 3 Lust with at least 250k base stats, while wearing Prideful Leather Glove of Assassination, Armor of Grief, and Paimon's Grieving Soul, Hit Abel - Human Race's First Murder Victim (Cain Flag Boss)

Base Stats: str/agi/int same as your Tier 3 Lust,

Q: single target slow that slows movement speed by 50% and does int x 100 + str x 30 + agi x 30, lasts 10 seconds, 20 second cd

W: targeted aoe that does 15 waves each doing int x 12 + str x 6 + agi x 6 damage, 30 second cd

E: summons a permanent pet that has 7m hp, 1800 armor and 1.2m damage, has 50% chance for 2 x damage and 50% chance for int x 3 + str x 1 + agi x 1 extra damage, 120 second cd, at 1m base int upgrades with 20m hp, 2600 armor and 1.5m damage with 50% chance for 2 x damage and 50% chance for int x 3 + str x 2 + agi x 2 extra damage, lasts forever, 120 second cd

R: single target buff and heal to target ally minion, gives max attack speed and heals fully, lasts 10 seconds, 100 second cd, upgrades at 1m base int which makes target do str x 1 + agi x 1 extra damage

gives int x 3 + str x 1 + agi x 1 extra damage and -25% armor to nearby enemies

T: single target stun that does int x 300 + str x 150 + agi x 150 damage, lasts 5 seconds, 60 second cd

F: single target stun that does int x 600 + str x 300 + agi x 300 damage, lasts 5 seconds, 120 second cd

class weapon that upgrades summon with adam who has 86.666664m hp, 8000 armor and 12m damage, has 100% chance for 2 x damage, 50% bonus attack speed and (str + agi + int) x 3 extra damage and has (str + agi + int) x 3 more damage if attacking unit is stunned by T and F, also if F is cast on unit stunned by T, T's cd is reset, R now gives target minion (str + agi + int) x 3 damage instead of (str + agi) x 1 and has a 120 second cd instead of 100 seconds

Revenge
lvl 200 angel/devil/human then kill Devil of Awakening Ariser and get -Revenge- and use Awakening [F] with it in your inventory

Base Stats: str/agi/int same as your Tier 1, 15000 hp, 50 armor, 2001 - 2012 damage

Revengeful Crave [passive/active] [Q]: passively gives 50% chance to crit for 2x damage, each attack deals health x 15% magic damage but causes str x 15% self harm, activating this skill switches it to Blood Crave [passive/active] [Q]: passively gives +25% magic defense, each attack restores str x 3% health, activating this skill switches it back to Revengeful Crave [Q], no cd

Call of Ridicule [active] [E]: aoe that does hp x 250% magic damage, 30 second cd

Everlasting Revenge [active] [R]: self buff that gives 125% attack speed and at 75% hp you deal str x 1, at 50% hp you deal str x 2 and at 25% you deal str x 4 extra physical damage, lasts 30 seconds, 120 seconds cd

Revenge [passive]: gives 200 armor and makes enemies take your hp x 3% physical damage upon hitting you

lvl 1000 Tier 2 Revenge with at least 10k base stats, combine Lucifer's blessing + Fallen Angel's Blessing + Samael's Blessing to make Lucifer's Approval then walk into the Church (upper part of 3rd town) and walk into the circle in front of Samael

Base Stats: str/agi/int same as your Tier 2 Revenge

R: self buff that gives 125% attack speed and at 75% hp you deal an extra str x 100% damage, at 50% hp you deal str x 200% and at 25% you deal str x 400%, lasts 30 seconds, 120 seconds cd, not a stance

W: self target stance that heals yourself by str x 3% each attack, lasts 300 seconds, 10 second cd, only 1 stance at a time

E: aoe that does hp x 250%, 30 second cd

gives 200 armor and makes enemies take hp x 3% upon hitting you, book gives 3m extra hp

D: single target skill, if in W does str x 10 and heals for str x 5, if in Q does str x 100 damage after a few seconds, 30 second cd

F: makes your hero spin dealing damage to everything around you, dealing str x 8 damage and hurts yourself by str x 0.1, lasts 7 seconds, 160 second cd, cant move while spinning

Q: self target stance that does your hp x 15% extra damage and hurts yourself by str x 15% each attack, lasts 300 seconds, 10 second cd, only 1 stance at a time

Tier 3 Revenge with at least 250k base stats, while wearing Prideful Leather Glove of Assassination, Armor of Grief, and Paimon's Grieving Soul, walk into the center of the footmen area (lvl 400 area)

Base Stats: str/agi/int same as your Tier 3 Revenge,

Q: a stance that does 50% of max hp + agi x 2 + int x 2 extra damage at the cost of str x 10% per attack, lasts 300 seconds, 10 second cd, only 1 stance at a time

W: a stance that heals upon attacking for str x 5% + 10k, lasts 300 seconds, 10 second cd, only 1 stance at a time

E: single target stun that does str x 300 + agi x 100 + int x 100 if in Q while doing str x 40 and healing self by str x 6 if in W, 30 second cd, doesnt do anything if no stance is active

R: self buff that gives 150% attack speed and extra damage based on your current hp, str x 100% if at 75% hp, str x 200% if at 50% hp, str x 400% if at 25% hp, lasts 50 seconds, 100 second cd

gives 3m hp and 500 armor, also attackers take hp x 5% damage

F: aoe spin centered on self that does str x 10 + agi x 5 + int x 5 per tick and str x 0.1 damage to self, lasts 7 seconds, 160 second cd, cant move while spinning

D: single target attack that if in Q stuns and does str x 1000 + agi x 500 + int x 500 but reduces self hp to about 10% and if used in W does str x 100 and fully heals self and suppose to make nearby allies invulnerable that lasts 4 seconds but currently doesnt, 240 second cd, doesnt do anything if no stance is active

class weapon makes R do 600% str no matter what hp percent is, also makes spells deal more damage with lower hp percent up to 4 x damage, D deals up to str x 25 pure damage when more hp is consumed

Sephiroth
lvl 2000 Devil, get Arthas spirit (lvl 1 area) and walk into the black square right of Arthas, this will trigger a boss fight, kill cloud using Q and W to block his skills once he hits 100 mana, when you hit 50% hp your cd's reset

Base Stats: str/agi/int same as your Tier 1 Devil,

Q: aoe skill shot that shoots out like a semi circle upon hitting the first enemy stops and does int x 70 damage, has a range of 1000, 25 second cd

W: aoe around self that does int x 90 damage. 30 second cd

E: upon use gives a shield that gives str x 8% hp healed and str x 4 upon being hit, lasts 40 seconds, 60 second cd

R: single target jump that does str x 200 + int x 100 damage, 80 second cd

gives -20% armor to nearby enemies

gives 50% attack speed, max movement speed and 20% chance to heal for 10k upon attacking

F: self buff that gives 40% attack speed and 10m damage, last 40 seconds, 80 second cd

Tier 3 Sephiroth with at least 250k base stats, while wearing Prideful Leather Glove of Assassination, Armor of Grief, and Paimon's Grieving Soul, walk into the black square you first tier'ed up at

Base Stats: str/agi/int same as your Tier 3 Sephiroth

Q: aoe skill shot that shoots out like a semi circle upon hitting the first enemy stops and does int x 70 + str x 35 + agi x 35 damage, has a range of 1000, 25 second cd

W: single target that leaps hero to target deals str x 100 + int x 100 damage, 30 second cd

E: upon use gives a shield that gives str x 12% hp healed and str x 6 upon being hit, lasts 40 seconds, 55 second cd

F: self buff that gives 80% attack speed and int x 6 extra damage or doubled if E is active, lasts 30 seconds, 140 second cd

gives str x 2 + int x 2 extra damage and -20% armor to nearby enemies

gives 50% attack speed and 10k hp healed on attacking

R: single target stun that does 6 hits each doing str x 70 + agi x 20 + int x 20 beside for the last one which does 7 x damage, lasts 4 seconds, 180 second cd

class weapon gives 10m damage, 40% attack speed and makes W heal nearby allies and self by int x 4.5

Sitael
lvl 2000 Angel, get Azreal spirit (lvl 700 area) then walk into Sitael's spawning circle, this will trigger a boss fight, at start Azreal does normal damage and takes normal damage, at 50% hp he does increased damage but also takes increased damage

Base Stats: str/agi/int same as your Tier 1 Angel,

Chains from the Abyss [active] [Q]: aoe in target area that does int x 100 magic damage, damage dealt can be increased by 300% if used on [Binding white chains] [R], can harm allies by 2.5% magic damage, 10 second cd

Corrupted Light [active] [W]: straight line skill shot that does int x 100 magic damage, 1000 range, 20 second cd

Curse of Blood [active] [E]: single target stun that does int x 100 magic damage, lasts 2 seconds, 45 second cd

R: single target stun that does int x 150 damage, lasts 6 seconds, 120 second cd

Corruption [passive]: gives 400k damage

Vengeful Ghost [passive]: gives int x 1.5 extra magic damage

Azrael's Spirit of Death [active] [F]: self buff that gives 100% attack speed and 75% chance for agi x 2 extra damage or if agi if above 100k gives 75% chance for agi x 4 damage, lasts 50 seconds, 130 second cd

Tier 3 Sitael with at least 250k base stats, while wearing Prideful Leather Glove of Assassination, Armor of Grief, and Paimon's Grieving Soul, walk into Azreal's spawning circle (lvl 50 area)

Base Stats: str/agi/int same as your Tier 3 Sitael,

Chains from the Abyss [active] [Q]: aoe in target area that does int x 200 + agi x 100 magic damage, damage dealt can be increased by 300% if used on [Binding white chains] [R], can harm allies by 2.5% magic damage, 10 second cd

Corrupted Light [active] [W]: straight line skill shot that does int x 200 + agi x 100 magic damage, 1000 range, 15 second cd

Curse of Blood [active] [E]: single target stun that does int x 150 + str x 50 + agi x 50 magic damage, lasts 2 seconds, 30 second cd

Binding White Chains [active] [R]: single target stun that does int x 300 + str x 75 + agi x 75, lasts 3 seconds, 100 second cd

One who resurrects from the botomless pit of the Abyss [active] [D]: makes hero revive if you die during duration, lasts 10 seconds, 150 second cd

Twin Spirits [passive]: gives agi x 2 + int x 2 extra magic damage and an extra 400k damage

Story of Sitael [active] [F]: self buff that gives max attack speed, 40% chance to deal agi x 19 magic damage but each attack also has a 40% chance to deal str x 0.1 damage to self, lasts 20 seconds, 100 second cd

class weapon makes F proc chance 20% higher and reduces self harm by 50% also in F you have a 33% chance to proc Q and subsequent procs deal 3% more damage, W E R temporarily increases proc damage, consumes your life at end of F

Schneider (Cloud)
T3: lvl 2000 Human, kill Bandit King Marble, this will trigger a boss fight, first one to get hit 100 times dies (mana), at 75%, 50%, and 25% hp Marble will spawn skeletons

Base Stats: str/agi/int same as your Tier 1 Human, 300000 hp, 300 armor, 50002 - 50012 damage

Final Crash [active] [Q]: aoe in a semi circle that does int x 60 magic damage upon hitting first enemy, 1000 range, while F is active turns skill into Revengeful Crash [active] [Q]: does int x 80 magic damage instead of int x 60, 18 second cd

Energy Burst [active] [W]: aoe damage around hero, does 2 waves first does 2m magic damage, second does int x 70 magic damage, while F is active turns skill into Unholy Burst [active] [W]: makes first wave deal 3m magic damage and second wave does int x 100 magic damage instead of 2m and int x 70 damage, 22 second cd

Slash [active] [E]: single target stun that does 10 hits each for agi x 7 magic damage, while F is active turns skill into Demon Slash [active] [E]: deal a bonus agi x 100 magic damage at end in an aoe but does not stun, 15 second cd

Slayer [active] [R]: single target skill that deal agi x 150 magic damage has a charge time of 2 second which both the player and target cant do anything, while F is active turns skill into Demon Slayer [active] [R]: deals agi x 300 magic damage with a cast time of 1.3, 45 second cd

Magical Power [active] [D]: resets cd of Q, W and E, 45 second cd

Sword Thief [passive]: gives 50% chance for 3 x damage, and int x 1 extra magic damage, while F is active turns skill into Devil King's Fighting Style [passive]: gives 50% for 3 x damage, 50% attack speed, max movement speed, each attack deals an extra agi x 1 + int x 2 magic damage and 10K hp heal upon hitting

Inner Darkness [active] [F]: self buff that buff all other skills, lasts 50 seconds, 100 second cd

Tier 3 Schneider with at least 250k base stats, while wearing Prideful Leather Glove of Assassination, Armor of Grief, and Paimon's Grieving Soul, walk into the black square (lvl 1 area near Arthas)

Base Stats: str/agi/int same as your Tier 3 Schneider,

Q: aoe in a semi circle that does int x 80 + str x 40 + agi x 40 damage upon hitting first enemy, 1000 range, 12.5 second cd

W: aoe stun around self dealing 2 waves, first and second does int x 100 + str x 50 + agi x 50 damage, 15 second cd

E: single target stun that does agi x 100 + str x 50 + int x 50 damage, 10 second cd

R: single target attack that does agi x 250 + str x 125 + int x 125 damage has a 1 second charge time, 25 second cd

gives 50% attack speed and 50% chance for 3 x damage. Auto Attacks also do 1.5x Agility Magic Damage and 2.5x int Magic Damage.

gives agi x 3 + int x 2 + str x 2 extra damage and 20k + agi x 1% heal on attack

F: aoe around self that does All Stats x400 damage has a 2.5 second charge time, 60 second cd

class weapon gives 6m damage and 30% crit. Q Enchants 5 Additional Magic if below 50 magic. W Consumes 5 Magic for an extra stomp. E's CD is reduced by 50%. R Doubles magic if below 25, or stuns for one second if above 75.

Wrath
Wisp with at least 200k base stats and walk under altar of wrath in paimon arena

Base stats: 25% of wisp str, 25% of wisp agi, 25% of wisp int, 66666 base hp, 666 armor, and 66667 - 66678 damage

Flame Implosion [active] [Q]: aoe centered around self that consumes 15% of your current hp and deals str x 150 + agi x 50 + int x 50 magic damage and stuns for 1.5 seconds, 18 second cd

Black Devil [passive]: each hit deals str x 3 extra physical damage and gives 50% chance to crit for 3 x damage also each auto has a 5% chance to to deal str x 25 magic damage in an aoe

Authority of the Chosen [active] [F]: self buff that gives each auto 20% max health extra magic damage, 6.6m more hp, and 666666 hp/sec, lasts 60 seconds, 240 second cd

Satan
get CW as wrath then use F and walk into altar of sin (paimon enter circle)

Base stats: 25% of wrath str, 25% of wrath agi, 25% of wrath int, 3666666 hp, 666 armor, 166667 - 166678 damage

Flame Implosion [active] [Q]: aoe centered around self that consumes 15% of your current hp and deals str x 150 + agi x 50 + int x 50 magic damage, and stuns for 1.5 seconds, deals 300% more damage on consumption of Blood Sword [W], 18 second cd

Blood Sword [active] [W]: consumes 20% current hp to grant a self buff that gives 15% of max hp extra physical damage, each hit deals str x 6 extra magic damage, each consecutive Blood Sword [W] attack deals more damage (diminishing returns), each hit consumes 0.4% of current and 0.4% max hp, each hit that consumes hp grants 1 UP and empowers Blood Wrath [CW], lasts 12 seconds, 15 second cd

Blood Wrath [active] [E]: consumes 10% max hp to grant a self buff that gives 5 up and max attack speed, lasts 7 seconds, 15 second cd

Infuriate [active] [R]: consumes 17.5% current hp of all nearby allies (includes self) to deal consumed hp x 20 magic damage in an aoe around self and heals self for consumed hp / 3, 3 second cd

Black Devil [passive]: each hit deals str x 3 extra physical damage and gives 50% chance to crit for 3 x damage also each auto has a 5% chance to to deal str x 25 magic damage in an aoe

Hell Slam [active] [T]: point and click line skill shot that consumes 33% of current hp to deal str x 666, 100% more distance and damage on consumption of Blood Sword [W], 28 second cd

Authority of the Chosen One [active] [F]: consumes 25% max hp that grants 17 UP and a self buff that makes all skill not consume hp, lasts 10 seconds 60 second cd

Garvok [CW]: has Blood Wrath [active] [CW] that consumes all your UP to give UP / 2 % max hp (at 100 UP u gain 50% max HP), 60 second cd

= Event Characters =

Pestilence
Base Stats: str 1, agi 1, int 1, 1m hp, 500 armor, 100001 - 100002 damage

Curse of Pain [active] [Q]: single target DOT that deals int x 24 magic DPS, lasts 5 seconds, 2 second cd

Curse of Sacrifices [active] [W]: makes all current Curse's last 2 seconds more but deals int x 0.2 to self and stuns for 1 seconds, 4 second cd

Curse of Contagion [active] [E]: targeted aoe DOT that deals int x 50 magic DPS to all enemies affected, lasts 3 seconds, 9 second cd

Curse of Fragility [active] [R]: single target debuff that reduces targets magic defense by 10% for 6 seconds also instantly deals current DPS x 4 magic damage, 15 second cd

Assimilated Pain [active] [D]: single target skill that deals total DPS on all targets / square root of total units afflicted and heal self for 1% of damage max of int x 2 heal, 5 second cd [active] ,

Curse of Existence [passive]: damage versus you is increased by 25%, DPS stack but reset duration to DPS with longest duration (i.e. 1 Q does int x 120 total damage, 2 Q's will deal int x 240 total damage but when you cast second Q first Q will have used up int x 48 of its total damage by then and reset duration to deal int x 72 + int x 120 over 5 seconds), max of 25 targets can be cursed at a time

Curse of Inequality [active] [T]: single target skill that makes target take 10% more DPS and the added DPS is shared to nearby target, no effect on targets without a DPS curse.

Curse of Vulnerability [T]:if target has Curse of Fragility [R] debuff, consumes it dealing targets DPS to all nearby enemies and stunning for 1 second also increases nearby targets current DPS by another 7.5%, 22 second cd

Curse of Doom [active] [F]: single target debuff that increases current DPS damage by 100% and duration by 100% then adds int x 150 DPS, lasts 20 seconds, 100 second cd

Khatvanga [active/passive] [CW]: passively makes you take 15% more damage instead of 25% upon being hit from Curse of Existence, DPS generates UP, Q consumes 50 UP to reset cd, Curse of Immortality [active]: single target buff that consumes 10% of targets hp, if they dont get 1 hit they dont take any damage and are healed for 10% of the damage instead, lasts 4.5 seconds, 90 second cd  WARNING: Pestilence can kill Eve before Abel, making her not summon Abel. If you die to Eve with Curse of Doom active, her health can tick to 0 and she dies

Hatsune Miku
Base Stats: str 1, agi 1, int 1, 1m hp, 500 armor, 100001 - 100002 damage

Black Rock Shooter [active] [Q]: single target channel skill that deal (str + agi + int) x 3.5 damage each interval, interval is 0.1 seconds, if limit overrided interval reduced by 50%, lasts a max of 5.5 seconds

World is Mine [active] [W]: aoe channel buff that grants nearby allies (str + agi + int) x 1.5 extra magic damage, and at the end deals int x 250 to all enemies that are not attacking Miku, if limit overrided range + 50% and allied bonus damage +100%, range 700, lasts a max of 14.5 seconds, 30 second cd

Rolling Girl [active] [E]: aoe channel skill that heals all allies for 2% of max hp each interval, interval is 0.1 seconds, if limit overrided also heals for int x 0.04 each interval, 700 range, lasts a max of 10 seconds, 50 second cd

Melt [active] [R]: aoe channel skill that deals int x 5.5 magic damage per interval to all nearby enemies, interval is 0.1 seconds, if limit overrided interval reduced by 50%, 1000 range, lasts a max of 16 seconds, 65 second cd

Disappearance of Hatsune Miku [active] [D]: limit overrides next skill used also makes you immune to damage for 0.8 seconds, 30 second cd

World's End Dancehall [active] [T]: aoe channel buff that grants nearby allies 30% movement speed, 50% attack speed, and (str + agi + int) x 1.5 extra physical damage, if limit overrided speed bonus x 2, allied bonus damage +100%, range + 50%, range 700, lasts a max of 16.5 seconds, 95 second cd

Love is War [active] [F]: aoe channel skill that decreases nearby enemies magic defense by 10% and armor by 350, each blast deals (str + agi + int) x 17.5 magic damage in 500 area, final blast deals int x 500 magic damage and stuns all enemies for 3 seconds, cant be overrided, 1100 range, max channel of 23 seconds, 160 second cd

Echo's Blessing [active/passive] [CW]: passively gives +25% damage to Q, +25% damage to R, +50% unnoticed damage on W, end of E if overrided will revive 1 hero, and chance to gain UP while singing, Resounding Echo [active]: consume 50 UP to reset last non ultimate skill, 30 second cd

Astarte
Base stats: 1 str, 1 agi, 1 int, 1m hp, 500 armor, 100001 - 100002 damage

Shadow Blade [active] [Q]: self buff thats gives agi x 1 physical damage and int x 1 magic damage per hit, +50% attack speed, +33% chance to crit for 2x damage, while having 4 Durability and 8% chance on attack to lose 1 Durability, if used when Shadow Blade [Q] is already active grants the skill Phantom Blades [active] [Q]: adds another agi x 1 physical damage, int x 1 magic damage per hit, another +100% attack speed, another +33% chance to crit for 2x damage with 4 Durability, lasts till Durability is gone, 6 second cd

Delusional Strike [active] [W]: Skill shot that causes hero to dash in a straight line, deals agi x 75 + int x 50 physical damage, 750 range, Shadow from Shadow Split [E] will dash forward, 10 second cd, afterwards grants the use of the skill Twin Strikes [active] [W]: Skill shot that causes hero to dash in a straight line, deals agi x 40 + int x 100 magic damage, 750 range, Shadow from Shadow Split [E] will dash backwards

Shadow Split [active] [E]: consumes 25% current hp to summon a shadow clone that cause move or attack but casts Delusion Strike [W] and Twin Strike [W] with you, lasts 10 seconds, 30 second cd, afterward use grants the skill Shadow Ambush [active] [E]: consumes clone and teleports to spot clone was in dealing int x 200 magic damage to all nearby enemies in 600 range, also restores 25% max hp

Shadows of Death [active] [R]: aoe around self that deals agi x 250 physical damage in 750 range, if used while Death Perception [F] and 1 Shadow/Phantom Blade [Q] are active, will consume either Shadow/Phantom Blade [Q] to deal int x 300 extra magic damage and decrease enemies defense by 500, 2 second cast delay, debuff lasts 9 seconds, 45 second cd

Phase Rift [active/passive] [D]: go invisible for 2 seconds granting 75% magic defence, upon breaking invisibility with auto attack deal agi x 150 + int x 100 physical damage also skills will have no cast time if used while invisible but will break invisibility, 30 second cd, second part Backstab [passive]: attacks from behind deal agi x 1 + str x 1 bonus physical damage, Phase Rift [D] and Shadow/Phantom Blades [Q] will also deal double damage from behind (doesnt affect the crits)

Assassinate [active] [T]: single target skill shot that consumes 1 Shadow/Phantom Blade to deal str x 300 + agi x 750 + int x 750 physical damage based on distance, deals (Targets % missing hp) bonus damage, if used while Death Perception [F] and 1 Phantom Blade [Q] are active, will consume both Shadow Blade [Q] and Phantom Blade [Q] to deal +100% magic damage and stun for 4 seconds, 300 cast range, 1400 range, 3 second cast delay, if you miss your paused for 3 seconds, 75 second cd

Death Perception [active/passive] [F]: passively gives each attack 20% chance to jump behind target and deal agi x 10 physical and int x 10 magic damage, while active grants a self buff that gives Shadow Blades [Q] and Phantom Blades [Q] 100% more damage, lasts 15 seconds, 90 second cd

Blade of Seven Nights [active/passive] [CW]: passively makes each spell generate 5 UP and 10% on attack with Shadow/Phantom Blade [Q] to gain 1 UP, active consumes 40 UP to reset cooldown of Shadow Blade [Q], with a mini cd (less then 1 second)

Solomon (Aizen)
Q: Flash Strike: Teleport to an area of 900 range and deal AGI x 100 damage in 650 range 7.5 Second CD. [Dark Bonus] Gain 10 Unholy Power [Light Bonus] Deal Bonus 100xINT damage

W: Radiance: Deal intx300 damage in 777 range, heal self for intx1 15 Second CD. [Dark Bonus] Gain 25 Unholy Power [Light Bonus] Heal all alies by intx2, increase range to 1300.

E: Flash Burst: Dash to nearby targets in 700 range and return back. 25 Second CD. [Dark Bonus] Each Strike deals Strx100 + Agix175 damage, and gain 5 Unholy Power per enemy hit. Range increased to 1200. [Light Bonus] Each Strike deals Intx200 + Agix200 damage, and heals nearby allies by intx1.

R: Blade of Solomon: Passive: Each attack deals Agix3. (Not connected to CD) 30 second CD. [Dark Bonus] Passive: 5% chance to activate fury, (1 Second Max Atk Speed), and deal Strx50 Damage. Active: Consume all unholy power. Your next Unholy Power/10 attacks deal Agix50, Strx25 damage. [Light Bonus] Passive: Each attack also deals 3xint damage. Active: Put enemies in 750 range to sleep for 2 seconds, when awakened, they recieve all stats x100 damage.

D: Cursed Blessing: Switch Between light and dark form, resetting the CDS of QWER. Any active R abilities are removed. 15 Second CD.

F: Overwhelm: Deal all stats x300 in 666 range. 90 Second CD. [Dark Bonus] Doubles Current Unholy Power before casting. [Light Bonus] Gain 10,000 armor, 100% Magic Resistence, and heal for 50% of your Maximum health. Lasts 6 seconds.

Corrupted Fallen God: Passive: 33% chance to evade attacks. [Dark Bonus] Magic Damage Amplified by (Unholy Power)%. [Light Bonus] +34% Magic Resistence, +500 Armor

Kyouka Suigetsu: [Class Weapon]: +6m Damage, 10% chance to do 5x damage. Active: Summon 2 Clones. Using Q on them will active Hypnotic Strike.

Aurelia
Unlike most characters, Aurelia channels her abilities for 5 seconds.

Q: Electric Shock AGI x125 damage, can critical for double damage. 8 Second CD. Electrocute: Drenched Targets take 100% more damage, stunned for 2 seconds. W: Flamefront: Emits 1 fireball per 0.5 seconds channeled, each fireball does strx45 dmg. 850 range. 12 Second CD Smoke Mist: Drenched targets have 50% chance to miss attacks for 4 seconds. E: Tidal Splash: intx200 damage and drenches enemies in water, allowing your other spells to have other effects. 1000 range. 15 Second CD Nature's Water:  if channeled for 3 seconds or longer, also drench allies, healing them for intx1 R: Stone Skin: Heals target up to 2.5x int. Grants ally +1000 armor, and makes them also take 10% less damage from all sources for 4 seconds. 20 Second CD Mudslide: if cast on a drenched ally, remove the stone skin but also slow enemies around that ally for 3 seconds, and deal intx300 damage around him

D: Incantation: Next spell does not require channeling, max power, and this spell resets CD if max Unholy Power. Each 0.05 seconds channeled converts 1% stat based damage to intx2%. Increased spell effect with longer channeling. Channels 1 Unholy Power for each 0.5 seconds channeled. 25 Second CD.

T: Enchantment: Resets CD of D, grants 75 Unholy Power. Lasts 10 seconds. 75 second CD.

F: Soul Offering: Resets CD of D, Each Interval, convert 5% of current HP for (# of intervals/2) Unholy Power. Current Unholy Power also increases by 5% per interval. At the end of the spell, all unholy power will slowly diminish until 0 is reached. While active, your other spells will not go on CD with Incantation (D). Interval Delay: 0.5s, max intervals: 25. 150 Second CD.

Purified Wind Essence:  [Class Weapon] +300k Int. Active: Hurricane: Teleport and deal damage to enemies where you selected. 35 Second CD.